04-09-2019, 08:12 AM | #41 |
Sr. Product Developer Join Date: May 2005 Location: Fontana
Posts: 786
| Re: Wraith 1.9.2 |
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04-09-2019, 09:29 AM | #42 |
I wanna be Dave Join Date: Dec 2006 Location: Where the sheep run scared.
Posts: 3,008
| Re: Wraith 1.9.2
So glad you started a thread on the new 1.9! I love the info you provide especially in the suspension department. Glad to have you back at it. |
04-09-2019, 09:47 AM | #43 | |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 Yes. Quote:
Thanks, and no. | |
04-09-2019, 09:54 AM | #44 |
Moderator Join Date: Sep 2008 Location: PA
Posts: 13,935
| Re: Wraith 1.9.2 |
04-09-2019, 10:03 AM | #45 | |
I wanna be Dave Join Date: Feb 2009 Location: Detroit
Posts: 2,075
| Re: Wraith 1.9.2 Quote:
The upper link geo has a good explanation behind it. Its something axial continues to ignore. Sent from my LGMP260 using Tapatalk | |
04-09-2019, 10:09 AM | #46 | |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 Quote:
The rear suspension will push the chassis forward more and up less. Highly dependent on ride height though, so adjustability is paramount. They're an old set of DCW blems. Couldn't sell them, so I tucked them away for future use | |
04-09-2019, 11:44 AM | #47 |
I wanna be Dave Join Date: Dec 2009 Location: .
Posts: 7,967
| Re: Wraith 1.9.2 Much to like in here. |
04-09-2019, 12:30 PM | #48 |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 |
04-09-2019, 12:37 PM | #49 |
Rock Crawler Join Date: Dec 2005 Location: Marietta
Posts: 917
| Re: Wraith 1.9.2 |
04-09-2019, 12:50 PM | #50 |
I wanna be Dave Join Date: Aug 2008 Location: cape crud... will you be my friend
Posts: 2,102
| Re: Wraith 1.9.2 |
04-09-2019, 01:02 PM | #51 |
Rock Crawler Join Date: Dec 2005 Location: Marietta
Posts: 917
| Re: Wraith 1.9.2 |
04-09-2019, 01:09 PM | #52 |
I wanna be Dave Join Date: Dec 2009 Location: .
Posts: 7,967
| Re: Wraith 1.9.2
Makes me want to get one and put AR60s and 2.2s under it. Show us the link risers. I still have the ones you made on my poison spyder wraith thats been rotting on a shelf. |
04-09-2019, 01:13 PM | #53 |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 Don't be silly. It'll never work. Got some tweaks to make. Maybe later this week. Last edited by Duuuuuuuude; 04-09-2019 at 10:13 PM. |
04-09-2019, 03:45 PM | #54 |
I wanna be Dave Join Date: Jul 2013 Location: Minneapolis
Posts: 5,202
| Re: Wraith 1.9.2 |
04-09-2019, 09:26 PM | #55 |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 |
04-09-2019, 10:06 PM | #56 |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2
Reverted everything back to stock while the design rework is under way so I could do some super scientific baseline testing and compare it to my DIY version. Did someone say "incline board"? No? Too bad, I used it anyway. Hit the back button now if you don't have the stomach to watch me geek out. Weights are approximate and include batteries, tires were measured unloaded, vertical was a best 2 out of 3 on the steepest angle achieved, sidehill was measured at the point of rollover. DIY Weight - 6.0 lbs Tire diameter - 4.6" Belly height - 1.68" Wheelbase - 12 5/8" (I cheated at Disney in 2014. Don't tell anyone.) Vertical climb - 57.5* Sidehill angle - 43* Axle ratio - 3.3:1 OEM Weight - 4.0 lbs Tire diameter - 4.5" Belly height - 2.0" Wheelbase - 12 1/8" Vertical climb - 55.7* Sidehill angle - 43* Axle ratio - 3.75:1 Takeaways: The DIY has a bit of a climbing advantage due to its lower ride height, higher higher overall weight, higher unsprung weight, and slightly longer wheelbase. I got the OEM ride height as close as I could by removing all of the preload on the shocks. The OEM tires weren't quite as grippy as the PitBulls on the DIY, but not so much that it was an issue. The centers of gravity are about the same on both rigs. Torque twist was an issue. The DIY would barely lift a tire before rollover whereas the OEM would go full twist and carry one way up in the air long before it reached its max angle. Shock, spring, and suspension tuning should help here quite a bit. Some added weight will too, but only as a last resort. I prefer to let the weight come on naturally with the mods and tune around it as much as possible, adding as little dead weight as possible. The immediate goals are to tune the shocks and springs, get some modded XR universals installed, and see if I can sort out how to get more up travel on the front axle so it'll sit lower. Once that is all done I'll test again, get the reworked suspension parts back in, whip up some new links, and give her another go. Last edited by Duuuuuuuude; 04-09-2019 at 10:09 PM. |
04-09-2019, 10:28 PM | #57 | |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 Quote:
Adding adjustability to the 2.2 was quite a bit easier than the 1.9 has been. The 2.2 had gobs of room on and around the skid, the 1.9 does not. It's very tight. | |
04-10-2019, 05:42 AM | #58 | |
Moderator Join Date: Sep 2008 Location: PA
Posts: 13,935
| Re: Wraith 1.9.2 Quote:
Are you sure that's the correct amount of u's? I never remember? Damn (re)noooooooooob. | |
04-10-2019, 06:19 AM | #59 |
I wanna be Dave Join Date: Jan 2005 Location: Raleigh-ish vicinity
Posts: 3,846
| Re: Wraith 1.9.2 That is something I noticed using much less scientific methods. Having spent a lot of time building a 1.9 Wraith that I think performs very well, the RTR 1.9 Wraith is like 90% as good at driving out of the box. Obviously there is lots of room to improve but the starting point is pretty damn good.
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04-10-2019, 06:51 AM | #60 | |
Suck it up! Join Date: Mar 2008 Location: Arkansas
Posts: 11,652
| Re: Wraith 1.9.2 Quote:
Getting that first 90% is easy. Fighting for the remaining 10% takes some effort. | |
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