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JatoTheRipper 12-30-2016 08:31 AM

Re: PC Sim Racing
 
Quote:

Originally Posted by STANG KILLA SS (Post 5628418)
that is quite common in the rookie races. ask Randy. a great motivator to move up. once you start racing with the A and B class racers it gets alot cleaner. way more dedicated racers.
sounds like you mostly did oval races?

That's what I had hoped!

Yes, I've only done oval races so far.

STANG KILLA SS 12-30-2016 01:25 PM

Re: PC Sim Racing
 
first look
Spin tires Moab map! looks fun!
<iframe width="1280" height="720" src="https://www.youtube.com/embed/29pWgiFgdQw?rel=0" frameborder="0" allowfullscreen></iframe>

STANG KILLA SS 12-31-2016 10:26 AM

Re: PC Sim Racing
 
came across this last night. probly the best technical breakdown comparison on ALL sims ive ever seen. i like the way he classified all the pros and i probly agree with most of it. anyway if you have the time i thought this was worth the share"thumbsup"

<iframe width="1280" height="720" src="https://www.youtube.com/embed/ugRcS0d5cEo?rel=0" frameborder="0" allowfullscreen></iframe>

JatoTheRipper 12-31-2016 03:55 PM

Re: PC Sim Racing
 
Quote:

Originally Posted by STANG KILLA SS (Post 5629161)
first look
Spin tires Moab map! looks fun!

Moab looks cool! I didn't watch the whole video. Is the Lion's Back in that level?

I won my first iRacing race tonight. It was my 8th race and I got a hell of a start and shot from my starting position of 8th up to 3rd. I battled for 6 laps, took the lead, and held it for the remaining 14 laps. It was an awesome, clean race. The second place guy and I ran away from the field. He had plenty of opportunities to play dirty and take me out to gain the lead, but he didn't. He bumped me a few times, which I don't mind because that's racing, but he kept it clean. I think that was only about the 3rd race I've been in where I didn't get collected in some BS.

The race after my win I was at full speed and some moron on the apron pulled out in front of me. I tried to avoid it, but it wasn't to be.

I'm anxious to get out of the Rookie class, but my SR rating is still too low.

STANG KILLA SS 12-31-2016 04:22 PM

Re: PC Sim Racing
 
finally the Ea contract has expired!

<iframe width="1280" height="720" src="https://www.youtube.com/embed/8_aeNaIO3sU?rel=0" frameborder="0" allowfullscreen></iframe>

STANG KILLA SS 01-01-2017 05:26 PM

Re: PC Sim Racing
 
well Friday night i fired up RaceRoom Racing Experience (R3E)
i had originally downloaded it in 2014 but that was with my old computer, wheel, and before the massive r3e update and new UI. it was crap then. I like the "new" r3e"thumbsup"

the Sim is free! RaceRoom Racing Experience comes with like 2-3 tracks and like 5 cars

wanted to pick up a car and a track.
whats cool is you can test drive any car before you buy it for free!
went to the Corvettes and test drove the C6R Gt2, and the Z06.R GT3
all the cars are from official series with official liverys from that year. the little paint brush shows you how many liverys are available for each model.
http://i28.photobucket.com/albums/c2...ps99alxp6k.jpg
the C6R GT2 was by far better handling and easier to drive than the Z06.R, but the Z06 had the black headlights, more skins, and more like something you could build yourself if you won a $150k lotto. they use VRP to purchase. cost of the Z06 was $3.10 i also picked up Monza which was on sale for $2.16, Total cost $5.26

General
tires pick up dirt/gravel and loose traction until cleaned. its actually noticable.
Sounds are incredible
you can setup races with upto 4x tire and fuel wear. could make fore some interesting pit strategies
load times faster than iRacing
Cars have excessive/unnatural rotation/wiggle on some entrys. noticed this alot when i first started, not so much after awhile. just move around more than iRacing.
Tracks seem to be exact, i know the Ring is laser scaned but i dont think the others are, but im able to use all my exact brake and shift points. Monza did seem about half a car narrower than the iRacing version though.
you really seem and feel the bumps
Sounds Amazing
Textures (track, grass, gravel) are a bit plain and repeated to much. you can see the pattern like old games.
Otherwise the graphics are great. better than iRacing, about the same as AC i would say. but not as good as PC.(but no one is)
All cars feel and sound TOTALLY different
you have to turn "H Pattern" on and off everytime you switch between a paddle shift car and a stick shift car. annoying.
Tons of car variety, the GT3 class alone must have 3 times the cars/manufactures as iRacing
They also have car/track/series packs
the clutch must actually be used life like. you can actually adjust its bite point 1-3 from bottom, middle, and top engagement points. and you do have to work it like a real clutch. ESPECIALLY downshifting. i was constantly locking the rears and spinning on downshifting stick cars, i cant heel/toe(more on this later)

FFB
i had a hard time telling when the back was letting go. i made it better but not good/great
FFB is VERY detailed. Tons of inputs including engine rpms/revs. you feel this constant. more when on throttle and high revs. i turned this down a bit.
I like how all the FFB inputs are labeled and really make a difference. a 5-10% change can totally change the feel. unlike PC i spent weeks on makeing wild changes that did nothing.
for tire slip they use an adjustable rumble. feels great under braking, but not so convincing while cornering.

AI
Ai can be set to adaptive (take 3-5 races to learn your skill level and continually adjusts) or can be set to 80-120% strength
They are very competitive. wont just give you the position and will fight to get it back even after loosing it. love to try the over/under move.
They will flash there lights at you to try to get you to move. or when there coming up on you.
They will hold to there pre determained race line most of the time. only moving 10-25% off of it to react to the player. its not that big of a factor when racing most of the time, but when things go wrong they can go really wrong. ie if you were to park yourself on the race line, they will T-bone right into you. not go around.
at times they can also seem to be very heavy bricks when you hit them. at least with damage off.

Physics
the physics seem pretty darn good.
if iRacing has 80-90% of real life grip(my opinion) then R3E has 110-120% in the vette(more on that later)
i ran in "get real" mode, ie no assists. in the vette coming out of the the first Chicane at monza, i could go full throttle, in 1st gear, with the wheels turned, the chassis bouncing, and still not spin the tires. not real at all (more on this later)


Multiplayer
i havent tried it yet but have heard its very active and pretty good.

they also have monthly competitions where you can win VRP ingame cash, tickets to real races, entrys to real track days, sim hardware, and other stuff.
and whats cool is its all FREE! even if you dont own the car or the track you can do them and drive those cars!
http://i28.photobucket.com/albums/c2...pstnecvfrc.jpg

Part 2
now all of the above review was done in the z06R
i tried the GTO classics challenge above in the Fox Body IMSA GTO mustang.
Totally different
for one rear traction was a MAJOR issue now. (no TCS)
turns out even in "get Real" mode with no assists, any car that has TCS(such has race cars with adjustable TCS, it will work) so thats why i could floor the vette and not spin.
also i really struggled down shifting. im used to iRacings auto blip and you can just dump the clutch like a light switch and there is no issue. not here you have to actually slip it and wait for low revs to let clutch out like real life. (unless you can heel/toe i assume)
also grip levels were very realistic in this Mustang. without the downforce and suspension, and TCS of the vette i would say grip was pretty real.
the car was very challenging/hard to drive. but not in a bad way. kind of like the caddy in iRacing, can be challenging to drive, but really rewarding when you do figure it out.
i found it so tough i actually had to turn on TCS, and even auto clutch. :oops: then it was a blast.
also found the mustang easier to know when the back was coming out. but i think this was due more to sound, than FFB, but could be both.

heres a GT3 race i did in the Z06.R. AI set to 98% for vid action.
<iframe width="1280" height="720" src="https://www.youtube.com/embed/6-JK3Biys9w?rel=0" frameborder="0" allowfullscreen></iframe>


Final thoughts
is it worth it? ABSOLUTELY i mean it was 5 bucks. probly worth 4 times that.
Very fun
is it a replacement for iRacing, no. but i do see myself spending more time with it in the future......

JatoTheRipper 01-01-2017 07:40 PM

Re: PC Sim Racing
 
I was looking at that game. It looks pretty good.

I downloaded Automobilista today. Some cars I like and others handle horribly. I'm not sure if I'm going to keep it or request a refund.

Simraceway was another "free" sim I found today. I couldn't find too much on it with a quick Google search. I didn't have much time to look into it yet.
https://www.simraceway.com/

Bogo_30 01-02-2017 10:45 AM

Re: PC Sim Racing
 
Has anybody made a rccrawler steam group? Been searching for a while and haven't found anything if there is...

Tommy R 01-02-2017 11:16 AM

Re: PC Sim Racing
 
Quote:

Originally Posted by Bogo_30 (Post 5633782)
Has anybody made a rccrawler steam group? Been searching for a while and haven't found anything if there is...

Not that I know of...

STANG KILLA SS 01-02-2017 12:10 PM

Re: PC Sim Racing
 
This weeks Lap challenge
Due next Monday at 7pm

Assetto Corsa>Practice>C7R>mugello
No assists (UPDATE, ABS and Tire Blankets are allowed!) , no tuning

set "session" same as below (default?)
http://i28.photobucket.com/albums/c2...psk5ms4pf4.jpg


don't forget to turn on your "laps" hud on the right to see the lap times.
http://i28.photobucket.com/albums/c2...psuf5rblgh.jpg

good luck"thumbsup"

Tommy R 01-02-2017 12:22 PM

Re: PC Sim Racing
 
Crap! Guess I need to try out AC now. :)

hpiguy 01-02-2017 12:24 PM

Re: PC Sim Racing
 
Am I understanding correctly that we are disabling the ABS and TCS?

STANG KILLA SS 01-02-2017 02:09 PM

Re: PC Sim Racing
 
correct. i will double check that mine were. i see now it doesnt specifically show that. i will double check.

edit: ok i just checked i had ABS on and Tire Blankets on. so those will be allowed. no other assists allowed. i will update the origonal post too.

Tommy R 01-02-2017 08:04 PM

Re: PC Sim Racing
 
Looks like no AC for me.

https://photos.smugmug.com/Hobby-Stu.../0/O/steam.jpg

Tommy R 01-02-2017 09:58 PM

Re: PC Sim Racing
 
Got it working. Had to un/reinstall AC and then everything was fine once I bought the pack that had the Vette in it. :oops:

https://photos.smugmug.com/Hobby-Stu...IMG_7213-M.jpg

STANG KILLA SS 01-03-2017 09:40 AM

Re: PC Sim Racing
 
dang. glad you got it working.
sorry about the Vette, i thought it was included, i didnt realize i had bought it.:oops:
i usually make sure the cars are free/included.:oops: i dont want anyone to have to fork up cash to compete.


how did you get the blue paint job?

Tommy R 01-03-2017 10:02 AM

Re: PC Sim Racing
 
Quote:

Originally Posted by STANG KILLA SS (Post 5634560)
dang. glad you got it working.
sorry about the Vette, i thought it was included, i didnt realize i had bought it.:oops:
i usually make sure the cars are free/included.:oops: i dont want anyone to have to fork up cash to compete.


how did you get the blue paint job?

Ah, no worries. It was only $10 and I think included several other cars. I noticed some differences between AC and iRacing. Some good, some bad...

In iRacing I've always felt like I'm racing as if the edge between grip and slip is razor thin. This makes it much more challenging to find the balance point of max grip without pushing too hard and the grip falls off dramatically. I feel like I'm "walking on eggshells" when I'm racing and can't be too forceful or deliberate with my inputs. Must be very gentle and slow.

With AC it felt more realistic in as much as I could be more abrupt in my inputs and the car's performance wouldn't suffer too much. It didn't feel as much like a razor's edge and if you overcooked, you could gather it back up rather easily. Grip exiting corners felt more controlled/realistic compared to iRacing, as well. But I do feel the sim was a little too forgiving and overall, just a bit easier to drive at the limit. In that respect it felt more arcade-y.

Overall, AC seemed pretty good, but not sure I would choose it over iRacing due to the more game-like feel.

Tommy R 01-03-2017 10:04 AM

Re: PC Sim Racing
 
OH! When you select the car, there's a small color wheel that you can click on and select the color/livery. That's where I got the blue.

JatoTheRipper 01-03-2017 03:34 PM

Re: PC Sim Racing
 
Finally got my D license in iRacing! It almost didn't happen. Once again I was minding my own business on the track and a lapper dive bombed into the side of my car in a turn and took me out. WTF is up with these retards?

Tommy R 01-03-2017 05:47 PM

Re: PC Sim Racing
 
Quote:

Originally Posted by JatoTheRipper (Post 5635605)
Finally got my D license in iRacing! It almost didn't happen. Once again I was minding my own business on the track and a lapper dive bombed into the side of my car in a turn and took me out. WTF is up with these retards?

It gets better, trust me. :) Congrats!


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