![]() | #561 | |
Moderator ![]() Join Date: Sep 2008 Location: PA
Posts: 13,538
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Yes, I've only done oval races so far. | |
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![]() | #562 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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first look Spin tires Moab map! looks fun! |
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![]() | #563 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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came across this last night. probly the best technical breakdown comparison on ALL sims ive ever seen. i like the way he classified all the pros and i probly agree with most of it. anyway if you have the time i thought this was worth the share ![]() |
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![]() | #564 |
Moderator ![]() Join Date: Sep 2008 Location: PA
Posts: 13,538
| ![]() Moab looks cool! I didn't watch the whole video. Is the Lion's Back in that level? I won my first iRacing race tonight. It was my 8th race and I got a hell of a start and shot from my starting position of 8th up to 3rd. I battled for 6 laps, took the lead, and held it for the remaining 14 laps. It was an awesome, clean race. The second place guy and I ran away from the field. He had plenty of opportunities to play dirty and take me out to gain the lead, but he didn't. He bumped me a few times, which I don't mind because that's racing, but he kept it clean. I think that was only about the 3rd race I've been in where I didn't get collected in some BS. The race after my win I was at full speed and some moron on the apron pulled out in front of me. I tried to avoid it, but it wasn't to be. I'm anxious to get out of the Rookie class, but my SR rating is still too low. |
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![]() | #565 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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finally the Ea contract has expired! |
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![]() | #566 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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well Friday night i fired up RaceRoom Racing Experience (R3E) i had originally downloaded it in 2014 but that was with my old computer, wheel, and before the massive r3e update and new UI. it was crap then. I like the "new" r3e ![]() the Sim is free! RaceRoom Racing Experience comes with like 2-3 tracks and like 5 cars wanted to pick up a car and a track. whats cool is you can test drive any car before you buy it for free! went to the Corvettes and test drove the C6R Gt2, and the Z06.R GT3 all the cars are from official series with official liverys from that year. the little paint brush shows you how many liverys are available for each model. ![]() the C6R GT2 was by far better handling and easier to drive than the Z06.R, but the Z06 had the black headlights, more skins, and more like something you could build yourself if you won a $150k lotto. they use VRP to purchase. cost of the Z06 was $3.10 i also picked up Monza which was on sale for $2.16, Total cost $5.26 General tires pick up dirt/gravel and loose traction until cleaned. its actually noticable. Sounds are incredible you can setup races with upto 4x tire and fuel wear. could make fore some interesting pit strategies load times faster than iRacing Cars have excessive/unnatural rotation/wiggle on some entrys. noticed this alot when i first started, not so much after awhile. just move around more than iRacing. Tracks seem to be exact, i know the Ring is laser scaned but i dont think the others are, but im able to use all my exact brake and shift points. Monza did seem about half a car narrower than the iRacing version though. you really seem and feel the bumps Sounds Amazing Textures (track, grass, gravel) are a bit plain and repeated to much. you can see the pattern like old games. Otherwise the graphics are great. better than iRacing, about the same as AC i would say. but not as good as PC.(but no one is) All cars feel and sound TOTALLY different you have to turn "H Pattern" on and off everytime you switch between a paddle shift car and a stick shift car. annoying. Tons of car variety, the GT3 class alone must have 3 times the cars/manufactures as iRacing They also have car/track/series packs the clutch must actually be used life like. you can actually adjust its bite point 1-3 from bottom, middle, and top engagement points. and you do have to work it like a real clutch. ESPECIALLY downshifting. i was constantly locking the rears and spinning on downshifting stick cars, i cant heel/toe(more on this later) FFB i had a hard time telling when the back was letting go. i made it better but not good/great FFB is VERY detailed. Tons of inputs including engine rpms/revs. you feel this constant. more when on throttle and high revs. i turned this down a bit. I like how all the FFB inputs are labeled and really make a difference. a 5-10% change can totally change the feel. unlike PC i spent weeks on makeing wild changes that did nothing. for tire slip they use an adjustable rumble. feels great under braking, but not so convincing while cornering. AI Ai can be set to adaptive (take 3-5 races to learn your skill level and continually adjusts) or can be set to 80-120% strength They are very competitive. wont just give you the position and will fight to get it back even after loosing it. love to try the over/under move. They will flash there lights at you to try to get you to move. or when there coming up on you. They will hold to there pre determained race line most of the time. only moving 10-25% off of it to react to the player. its not that big of a factor when racing most of the time, but when things go wrong they can go really wrong. ie if you were to park yourself on the race line, they will T-bone right into you. not go around. at times they can also seem to be very heavy bricks when you hit them. at least with damage off. Physics the physics seem pretty darn good. if iRacing has 80-90% of real life grip(my opinion) then R3E has 110-120% in the vette(more on that later) i ran in "get real" mode, ie no assists. in the vette coming out of the the first Chicane at monza, i could go full throttle, in 1st gear, with the wheels turned, the chassis bouncing, and still not spin the tires. not real at all (more on this later) Multiplayer i havent tried it yet but have heard its very active and pretty good. they also have monthly competitions where you can win VRP ingame cash, tickets to real races, entrys to real track days, sim hardware, and other stuff. and whats cool is its all FREE! even if you dont own the car or the track you can do them and drive those cars! ![]() Part 2 now all of the above review was done in the z06R i tried the GTO classics challenge above in the Fox Body IMSA GTO mustang. Totally different for one rear traction was a MAJOR issue now. (no TCS) turns out even in "get Real" mode with no assists, any car that has TCS(such has race cars with adjustable TCS, it will work) so thats why i could floor the vette and not spin. also i really struggled down shifting. im used to iRacings auto blip and you can just dump the clutch like a light switch and there is no issue. not here you have to actually slip it and wait for low revs to let clutch out like real life. (unless you can heel/toe i assume) also grip levels were very realistic in this Mustang. without the downforce and suspension, and TCS of the vette i would say grip was pretty real. the car was very challenging/hard to drive. but not in a bad way. kind of like the caddy in iRacing, can be challenging to drive, but really rewarding when you do figure it out. i found it so tough i actually had to turn on TCS, and even auto clutch. ![]() also found the mustang easier to know when the back was coming out. but i think this was due more to sound, than FFB, but could be both. heres a GT3 race i did in the Z06.R. AI set to 98% for vid action. Final thoughts is it worth it? ABSOLUTELY i mean it was 5 bucks. probly worth 4 times that. Very fun is it a replacement for iRacing, no. but i do see myself spending more time with it in the future...... Last edited by STANG KILLA SS; 01-01-2017 at 06:47 PM. |
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![]() | #567 |
Moderator ![]() Join Date: Sep 2008 Location: PA
Posts: 13,538
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I was looking at that game. It looks pretty good. I downloaded Automobilista today. Some cars I like and others handle horribly. I'm not sure if I'm going to keep it or request a refund. Simraceway was another "free" sim I found today. I couldn't find too much on it with a quick Google search. I didn't have much time to look into it yet. https://www.simraceway.com/ Last edited by JatoTheRipper; 01-01-2017 at 08:42 PM. |
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![]() | #568 |
Newbie Join Date: Jul 2014 Location: ..................
Posts: 11
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Has anybody made a rccrawler steam group? Been searching for a while and haven't found anything if there is...
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![]() | #569 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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![]() | #570 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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This weeks Lap challenge Due next Monday at 7pm Assetto Corsa>Practice>C7R>mugello No assists (UPDATE, ABS and Tire Blankets are allowed!) , no tuning set "session" same as below (default?) ![]() don't forget to turn on your "laps" hud on the right to see the lap times. ![]() good luck ![]() Last edited by STANG KILLA SS; 01-02-2017 at 03:10 PM. |
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![]() | #571 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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Crap! Guess I need to try out AC now. ![]() |
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![]() | #572 |
Quarry Creeper Join Date: Nov 2005 Location: Western, NC
Posts: 490
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Am I understanding correctly that we are disabling the ABS and TCS?
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![]() | #573 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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correct. i will double check that mine were. i see now it doesnt specifically show that. i will double check. edit: ok i just checked i had ABS on and Tire Blankets on. so those will be allowed. no other assists allowed. i will update the origonal post too. Last edited by STANG KILLA SS; 01-02-2017 at 03:12 PM. |
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![]() | #574 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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Looks like no AC for me. ![]() |
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![]() | #575 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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Got it working. Had to un/reinstall AC and then everything was fine once I bought the pack that had the Vette in it. ![]() ![]() |
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![]() | #576 |
~THE SCALE SHOP~ Join Date: Apr 2006 Location: KILLEEN TX
Posts: 10,056
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dang. glad you got it working. sorry about the Vette, i thought it was included, i didnt realize i had bought it. ![]() i usually make sure the cars are free/included. ![]() how did you get the blue paint job? |
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![]() | #577 | |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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In iRacing I've always felt like I'm racing as if the edge between grip and slip is razor thin. This makes it much more challenging to find the balance point of max grip without pushing too hard and the grip falls off dramatically. I feel like I'm "walking on eggshells" when I'm racing and can't be too forceful or deliberate with my inputs. Must be very gentle and slow. With AC it felt more realistic in as much as I could be more abrupt in my inputs and the car's performance wouldn't suffer too much. It didn't feel as much like a razor's edge and if you overcooked, you could gather it back up rather easily. Grip exiting corners felt more controlled/realistic compared to iRacing, as well. But I do feel the sim was a little too forgiving and overall, just a bit easier to drive at the limit. In that respect it felt more arcade-y. Overall, AC seemed pretty good, but not sure I would choose it over iRacing due to the more game-like feel. | |
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![]() | #578 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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OH! When you select the car, there's a small color wheel that you can click on and select the color/livery. That's where I got the blue.
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![]() | #579 |
Moderator ![]() Join Date: Sep 2008 Location: PA
Posts: 13,538
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Finally got my D license in iRacing! It almost didn't happen. Once again I was minding my own business on the track and a lapper dive bombed into the side of my car in a turn and took me out. WTF is up with these retards?
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![]() | #580 |
I wanna be Dave Join Date: Aug 2008 Location: Austin, TX, USA
Posts: 4,273
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