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Old 03-09-2013, 05:05 PM   #1
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Default RC Overland Team Challenge 2013 *Info Thread* The OG Team Event

*Info Page*

Ask all your tech questions and keep the chat here..Thanks



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May 19th will bring on the 2013 season of the RC Overland Team Challenge!!


THE ORIGINAL TEAM CHALLENGE


We had so much fun last year and were back for another. As we have said before, this event would not have happened with out all of your support and participation.

All locations chosen this year are more centralized for day events. Equaling in less trip cost and hopefully the same to more participation.

The season has been shortened to 3 main events and a Championship.

May 19th - Aug 25th - 2013.


Season two will bring even more competition to the table with the addition of the Rally section to the new 2 lap 100 TM courses. The additional Rally sections will put team members head to head against each other for an extra 20+ TM race section that must be completed 1 time, anytime during the teams 2 lap course..

All Rally sections will be scored by a course Trail Boss/Judge and the individual drivers points and times in these sections will effect Team times and penalty totals.

Update:

With the IFS craze of the 1:1 world and since this event is mainly based off the King of Hammers concept of almost Unlimited vehicles following base safety rules and tech guidelines. For us, instead of safety these guidelines are to keep things scale, progressive and at the same time competitive. With this being said, IFS front / Live rear axle vehicles are allowed if they pass tech and have all the mandatory items.


(No IRS - Independent Rear Suspension)

The only manufactured IFS/Live rear axle vehicles allowed:


Vaterra Twin Hammers
Tamiya CC-01


*All custom IFS vehicles must be a frame rail chassis, 3/4 tub chassis measured from front to back or a complete tube chassis and pass an onsite or online visual inspection*


Please refer all tech questions to this Info page.







2013 Season Schedule


Event 1

When: May 19th 2013

Where: Red Hills @ Red Hills Rd & Serpentine Loop Rd N. Jamestown / Chinese Camp, CA

Tech: 9am

Day Event - No Camping

No Parking Fee



Event 2

When: June 30 2013

Where:

Tech: 9am

Day Event - No Camping

No Parking Fee



Event 3

When: July 28 2013

Where:Cascade Creek - Forest Route 5N28 - Pinecrest, CA - Hwy 108

Tech: 9am

Day Event - Camping Optional

No Parking Fee


Championship: TBA




Video from last years Championship round and a visual reference for those who are new to this format of competition.

from LowBudgetProductions on Vimeo.













Scale Point System & Vehicle Specs

Functional Scale Items

Only the functional scale items listed below pay off.

*8 total scale points available in this category*

(Each item = 1 scale point)

*1 Scale Point equals 20 seconds off the clock per driver!!*

Vehicles must have a minimum of 4 items listed below mounted or in use to qualify for scale points in this category. (4pt. min.)

1. Snatch block + (1pt. max.)
2. D-Rings + 1pt (must be located in bumper recovery points to qualify (4pt. max.)
3. Pull-pal + (1pt. max.)
4. Sand ramps + (1pt. max.)
5. Rear Winch + (1pt. max.)


*All 4 Items must be functional and on the vehicle at all times when not in use*





Optional Scale Parts & Items

*Highly Recommended*

(14 scale points available in this category)

The purpose of the new scale parts and items concept is to promote more scale realism by making all the vehicles participating look and handle as if they are purpose built, using items realistic to off road racing and all following race class specs. Like the 4400 series Ultra4 racers.

*These parts are optional but very valuable in scale points*

*1 scale point equals 20 seconds off the clock per driver!!!*

*Only the listed parts & items below qualify*


Parts & Items List

Exterior

1. Racing Fuel Cell + 1pt. max.

2. Propane Tank (Fuel Cell) + 1pt. max.

3. Rear Mounted Radiator + 1pt. max.

4. Electric Radiator Fans (non-functional) + 1pt.max.

5. Radiator Plumbing + 1pt. max.

6. Fuel Cell Plumbing + 1 pt. max.

7. Fuel Cell Filler Neck & Cap + 1pt. max.

8. Front Light Bar + 1pt. max.

9. Rear Light Bar (red, blue or yellow lights only. A combo of all 3 colors is best) +1pt. max.

10. High-Lift Jack + 1pt. max.

11. Impact gun + 1pt. max.

12. Welder + 1pt. max.

13. Power Tank or Jerry/Fuel Can + 1pt. max.

14. Extra Driveline + 1pt. max.






Interior Scale Points

2D Interior: Lexan molded, bolt on plastic or custom is a mandatory item on all vehicles with an open roof or cage to pass tech.


*Optional* 3D Interior (+2pt.max.)

*3D Interiors must have the following to qualify for scale points*

Floor boards
Dash
Center console
Steering wheel
Doors
Seats
Cab Backing












Vehicle Specs (Scale Rigs Only)

*No M.O.A* (Motor On Axle)

*No Comp Plate Chassis*


1.9 Class Only

Frame rail or Tube chassis only

(No Comp Plate Chassis)

Tube Chassis: Should consist of tubing from roof to skid plate and integrated bumper to bumper to qualify.

Modified Frame Rail Chassis: A frame rail chassis center section integrated with tubing. Tubing must start at the front of the cab/firewall forward and from the back of the cab to the center of the rear wheels and be integrated bumper to bumper to qualify.


(No Comp Style Plate Center Sections)





IFS Vehicles (Independent Front Suspension)


*No IRS (Independent Rear Suspension)*


Only the listed manufactured IFS front/Live rear axled, flat/tub chassis vehicles are legal.

1. Vaterra Twin Hammers

2. CC-O1


*All Custom IFS builds must have a frame rail chassis, 3/4 tub chassis or a complete tube chassis*

The 3/4 Tub Chassis is only allowed with IFS front / Solid rear axle.

3/4 IFS tub chassis must be measured from front to rear. Only using what is needed of the tub to mount the rear links and drive train of choice while retaining the IFS front.

(No Independent Rear Suspension)

*All builds must pass tech* (Please PM me before cutting if you have any questions)






Wheelbase Restrictions

4x4 max. wheelbase: 13" (center of front wheel to center of rear wheel)

6x6 max. wheelbase: (Unlimited)

Max track width: 10.5" (outside of tire to outside of tire)







Vehicle Cab & Body Specs

Cab height min: 4.5 inches (Roof to rocker panels or sliders)

Cage height min: 4.5 inches (Roof to rocker panels or sliders)

Cab width min: 5 inches

Cage width min: 4.5 inches

Body and/or cage work (front bumper to rear bumper) must be the length of the vehicle wheel base (center of front wheel to center of rear wheel)

(All vehicles with an open roof or cage must have a basic 2D interior set to pass tech)








Drivetrain & Steering Modifications

4 wheel steering: yes

Dig units: yes (front or rear must choose one or the other)

Under / Over gearing: yes

2 speed transmission: yes

6x6: (max. axles per vehicle)






3D Drivetrains Only (2pts. max.)

Motor under hood - Transmission - Transfer Case = 3D Drivetrain






Tire Ban List

*Maximum tire size: 4.75” (inches) O/D*

*1.9 Wheels and tires only*

• Losi Claws (all sizes, and types)
• Hot Bodies Rovers (all sizes)
• Hot Bodies Sedonas
• HPI Rock Grabbers
• Panther Cougars
• Panther Leopards
• Pro-Line Chisels (all sizes)
• RC4WD Rocklin
• RC4WD X-Locks (all sizes)
• RC4WD Crazy Crawlers
• Imex Skulls and Bones
• Losi Bashers

(Cutt n Shuts) need to be reviewed before an event.

Tires should be scale in appearance. As new competition specific tires are released this list may be updated.

Last edited by DORK VADER; 05-16-2013 at 01:48 PM.
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Old 03-09-2013, 05:29 PM   #2
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Default Re: RC Overland Team Challenge 2013

RC Overland Team Challenge (RCOTC)

Rules of Competition:
2013


No running allowed on the course.

(A jog or fast walking to keep up with the vehicle is not considered running)

There is absolutely NO penalty for reversing, passing or self-recovery in the Overland Challenge.

This is a team RC challenge not a foot race and we want it to be a safe experience for everyone.

Drivers: Will be allowed to catch their rigs in the event to avoid excessive damage or total loss. A 10 minute Hand of God penalty will be issued. This can never be used as a strategic move on course or as a way to cross the finish line during a RCOTC event. All finishing vehicles must cross the finish line under their own power, being towed by a team mate or other competitor.

Fill In Driver:

The Team using a (fill in driver) loses their pole position for that race and goes to the back of the starting line. The (fill in) vehicle must pass the same tech as every other rig on course.

(This is only for emergency use and the unexpected).

Judging System:

Teams will be judged and kept "on course" using a mixture of the honor system, 2 lap course check point, rally course, TTC sections and volunteer trail boss. The Trail Boss will be on course acting as a judge and traffic control keeping teams informed, in line, and on track.




R.C.O.T.C Score & Point System:


Course Penalties

TM: + 2 min

Course Boundary: + 2 min

Hand of God: (H.O.G) + 15 min

D.N.F: (see below guidelines for more info)


Guidelines:

Each Teams course times and progression points will be recorded all season and will apply to the standings only if collected as a team. Times and progression points will be affected differently on every course due to course lay out, teamwork and the capability of the rigs. All course points will be collected as a team. An organized team is important for driver / team consistency and rank in the season standings. (Those who play together stay together)

The teams with the quickest course times, least amount of penalties, and the most progression points will determine the podium standings of each challenge. The teams that have completed the most events with the quickest course times, the least amount of penalties, and the most progression points of the series will determine who are the top teams / drivers of the series and who gets into the Series Championship at the end of the season.



No Solo Driver Finishes:

Both vehicles in a team must cross the finish line as a team. No solo driver finishes, you leave as a team, you return as a team. This means towing your teammate or getting the rigs fixed and back on the trail under their own power to finish the course. If both vehicles in the team cannot progress any further on the course, they will DNF at the last point of progression / TM.


Trail Repair Guidelines:

Trail repairs are always allowed on course at all RCOTC events.

(Vehicles should be pulled off to the side of the course for repairs)

A driver can leave to get supplies while leaving a teammate with the vehicles on course if they wish to progress from the point of break down. If the damage is too extensive to fix on the trail and the vehicle/vehicles need to be removed from the course in order to be fixed, than the driver/drivers have the option to go “back to the shop”.

Once the team is back under its own power they have to DRIVE their vehicles back to the point of the break down. The main course does not have to be followed and a faster more direct route that does not interfere with other drivers progression of the course is allowed and highly recommended.


Progression Points:

Each TM is considered a progression point of the course. For example (if the course has 100 TM and a team has finished the course, than that team will receive 100 progression points for that event / course finish. This also applies to those drivers who only make it 50 TM and have to leave the race. Whatever TM each team makes it to if unable to progress any further or finish the course should be marked down on their score sheet as there final progression point of that course. Teams will receive a set maximum course finish time for that event.

(Progression points can and will effect a team’s placement in the season standings)



Course Time:

This is also a timed event. Teams will receive a set start time and will be racing against the clock as well as other teams. The clock will stop once the last team mate crosses the finish line. Driver skill, trail knowledge, team work, trail penal-ties, and rig capability will determine overall finish times.


Course Penalties:

1.Trail Marker :

Vehicle hit / touch of TM = 2 min. penalty (every touch)
(Reversing through a TM is not allowed. Red is always on the right)
Each TM hit / touch = 2 min add on to total course time.

The TM is always live, penalties continue each time the TM is touched. There is no limit to the amount of TM penalties for each driver. Winch lines do not count as a vehicle touch, a driver should not be penalized for his or her winch line touching the TM while in use or any other time. Remember, that each driver of a team has to clear each gate before progressing to the next. Bypassing a TM is not allowed and can result in a DNF. A competitor cannot progress around a TM to assist a team mate or fellow competitor through a TM.


2. Course Boundary: TTC (Team Trail Challenge) & Rally sections. = 2 min penalty.

A vehicle touch to the ribbon or any boundary in a TTC section = 2 min add on to total course time. The driver’s feet must stay out of the boundary area at all times. This will also be treated as a boundary touch = 2 min add on as well. There is no limit to the amount of boundary penalties for each driver.( If the driver hits the TTC boundary 10 times then the score sheet gets marked 10 times in the TM location given on the sheet. (Each mark equaling 2 min).


3. Hand of God:

(H.O.G) = 10 min penalty. (THIS SHOULD BE A LAST RESORT ONLY)


This is only for that last resort to catch your vehicle before it is subjected to complete and total loss or destruction. This should not be used as common practice during a simple too bad roll over. Each time this is used for each driver it will add 10 min every time. (The Hand of God can never be used as a way to cross the finish line or as a strategic move during any RCOTC event).


4. D.N.F: (Did Not Finish)

This is exactly what it sounds like. When a driver or drivers cannot complete the course they receive what is called a D.N.F. and mark down their last point of progression (TM). A TM section can never be bypassed. This action will result in a DNF for that driver and team. All winching guidelines must be followed or the Trail Boss has the power to suggest a DNF. The final say will be left up to RCOTC Staff if there is any dispute on the call.

(Please follow the winching guidelines, this helps keep the scale realism of this competition).

(Remember to mark down on your score card the last TM progressed through as a team. Don’t forget).




Winching Guidelines:

All natural anchors or recovery gear: This is a smart driving event your winch may be your last resort or it could be the only way....

Ground anchors will be set in specific spots of the course when natural anchors or recovery gear are not possible or available. PullPal or self-recovery anchors mandatory. All recovery gear must be carried on the vehicle at all times when not in use of recovery.

NO HAND OF GOD except when there is no other choice in excessive damage or total loss of your vehicle. (NO SHOE LACE WINCHING, NO JUDGE WINCH ALLOWED)

There is no penalty for self-recovery in the RCOTC.

Not following these winching guidelines can result in a ( DNF ) penalty for that team.


Ground Anchors include:

Vehicles, PullPals, custom ground anchors of all sorts, screw drivers, hex drivers, fishing hooks, custom winch hooks….etc.. All anchors and recovery gear must be carried on the vehicle at all times when not in use of recovery.


Applied Ground Anchor Pressure:

(Pressure by hand is NOT allowed anymore with Pullpals, winch hooks, or anchoring devices)

Pressure by hand may only be applied to a vehicle and is only allowed when a team mate or competitor vehicle is not heavy enough. A team vehicle can always be used as a ground anchor and may have pressure applied to it in order to support a team vehicles weight during recovery. One of the team or another competitor vehicle can also park on the said ground anchor in order to secure it.

*Please try to use these methods at all times in order to keep the scale realism of this event.*

*Not following these winching guidelines can result in a 10 min (Hand of God) penalty for that team*


(TM) Trail Marker Guidelines:

100 TM 2 lap courses:

Red flags are always on the right / passenger side of the progressing vehicle showing the course direction at all times.

(No Reversing through the TM)

(Each Overland Challenge will be a 2 lap 100 TM course with challenges.)

All Trail Markers must be cleared by both vehicles before any team member can progress. All 4 tires of each vehicle must clear past the TM. Gates are not open. ( PENALTY FOR TOUCHING OR REVERSING THROUGH THE TM 2 MINUTE ADD ON)

Just make it and clear the gate as a team. No straddling of gates.



Rally Section Guidelines:

(No penalty for self-recovery in rally boundaries)

Rally sections will be placed throughout the course randomly. These sections will test individual driver skill and their rigs capability. They will also serve as course check points verifying that all teams are staying on course.

Each team mate will race head to head for this part of the course and will be followed by a judge.

No touching the rally boundaries with the vehicles. = 2 min. penalty

Gate Touch = 2 min. penalty

Team mate bumping is allowed.

Tow straps and winching are allowed to assist progress.

All broke down vehicles in the rally sections must team pull or winch through the course to avoid a 10 min H.O.G penalty.

Passing is allowed everywhere it is possible during an RCOTC event.

Last edited by DORK VADER; 04-05-2013 at 11:13 AM.
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Old 03-09-2013, 09:43 PM   #3
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Any non-team Rally Races this year, my team mate got tired of dragging me through the courses and jumped ship
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Old 03-10-2013, 12:06 AM   #4
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Can I get something to put into google maps for the first event?
Thanks.
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Old 03-10-2013, 06:40 AM   #5
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by doublej View Post
Can I get something to put into google maps for the first event?
Thanks.

Here you go. ...

RC Overland Team Challenge 2013 *Event 1 - May 26th* Red Hills Rally


From Vegas:


View Larger Map

Last edited by DORK VADER; 03-10-2013 at 06:54 AM.
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Old 03-10-2013, 07:55 AM   #6
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by finishline View Post
Any non-team Rally Races this year, my team mate got tired of dragging me through the courses and jumped ship

I have the format for the solo rally events.

Just not sure I want to put on 2 events a month for the whole summer... It's a busy time of year for me at work and play.

Maybe... If we can fit it in at each team event... The Rally course used by the team event could serve a double purpose...
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Old 03-10-2013, 10:43 AM   #7
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Team BIGFOOT is signed up and will be roaming the forests of the RCOTC.... if you listen carefully you can hear them stomping and laughing off in the distance! This is gonna be a kick a$$ good time!
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Old 03-10-2013, 11:33 AM   #8
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by BUTTERS_209 View Post
Team BIGFOOT is signed up and will be roaming the forests of the RCOTC.... if you listen carefully you can hear them stomping and laughing off in the distance! This is gonna be a kick a$$ good time!
Bro I do not want to know what you and your teamate are doing off in the forrest with the rustling of the bushes and giggling
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Old 03-10-2013, 06:36 PM   #9
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by JRock View Post
Bro I do not want to know what you and your teamate are doing off in the forrest with the rustling of the bushes and giggling
I said stomping and laughing DICK ... But now I see what kinda "partner" you were looking for Better watch out Jerry!!
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Old 03-13-2013, 04:00 PM   #10
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

New scale point system and vehicle specs have been updated on the first post of this thread.
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Old 03-13-2013, 04:07 PM   #11
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Sweet! well let me see if MR. V is down to team up again,sounds like a blast.
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Old 03-13-2013, 04:36 PM   #12
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by BUTTERS_209 View Post
I said stomping and laughing DICK ... But now I see what kinda "partner" you were looking for Better watch out Jerry!!

LOL
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Old 03-16-2013, 03:33 PM   #13
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

I had a few questions about the new rules:

1. All vehicles must have a basic 2D interior or complete window set to pass tech. My car doesn't have a 2D interior but I do have windows (tinted at that ), so would that count as a complete window set?

2. In the functional scale items... What about scale hooks?

Thanks
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Old 03-17-2013, 09:21 AM   #14
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by BUTTERS_209 View Post
I had a few questions about the new rules:

1. All vehicles must have a basic 2D interior or complete window set to pass tech. My car doesn't have a 2D interior but I do have windows (tinted at that ), so would that count as a complete window set?

2. In the functional scale items... What about scale hooks?

Thanks

1. Yes. Yours would be Lexan molded into the body.

2. No. A winch hook should be part of your winch and this is a mandatory item. Sorry.

The only items worth scale points are the items listed.

26 total points available.

Thanks for reading the rules Butters.

Last edited by DORK VADER; 03-18-2013 at 09:52 AM.
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Old 03-18-2013, 08:30 AM   #15
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by DORK VADER View Post
Thanks for reading the rules Butters.
That all makes sense, thanks. I normally never read rules... just for you guys!
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Old 03-20-2013, 09:26 AM   #16
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

i just got a new full size truck..so im ready to rock..im making plans to attend some of these events.if my old teammate would make it,maybe me and J-Fab can make a team..team707/420
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Old 03-20-2013, 09:41 AM   #17
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by sloyota View Post
i just got a new full size truck..so im ready to rock..im making plans to attend some of these events.if my old teammate would make it,maybe me and J-Fab can make a team..team707/420

New truck Daily driver, wheeler or both ??

The events will be closer for all you guys this year.

Hope you can make it out as much as possible.
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Old 03-21-2013, 09:40 AM   #18
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Quote:
Originally Posted by DORK VADER View Post
New truck Daily driver, wheeler or both ??

The events will be closer for all you guys this year.

Hope you can make it out as much as possible.

it's used,a 99 chevy 2500,tow rig so i can haul my toyota around,she isnt really street legal anymore,but im still gonna keep my little honda accord for getting grocery's and stuff.and i got my 4 year old RC crawling now,so he'll be going with to all the comp's,and some of the G6's...see ya soon Matt
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Old 05-05-2013, 05:46 PM   #19
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Default

So is anyone else itching for some team driving? Can't wait to put the 6ws beast and dual winches to work. Been laying low trying to get my back in check, don't want to miss an epic OTC course in Red Hills. Get them rigs ready!!!
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Old 05-05-2013, 08:35 PM   #20
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Default Re: RC Overland Team Challenge 2013 *Info Thread*

Bad ass Goerge That thing is sick. I'm itchin too for RCOTC
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