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Old 04-01-2012, 08:50 PM   #1
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Default Night crawl!!

We need one....or two.
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Old 04-01-2012, 10:52 PM   #2
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Default Re: Night crawl!!

Sounds like a wiener!

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Originally Posted by BLKXJ 96 View Post
We need one....or two.
When and where?
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Old 04-02-2012, 11:56 AM   #3
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Default Re: Night crawl!!

How much beer should we bring? And what kind?
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Old 04-02-2012, 06:53 PM   #4
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Default Re: Night crawl!!

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Originally Posted by The Real Dogman View Post
Sounds like a wiener!



When and where?
Just putting this out there.

Im thinking in a month or two when the weather is a little more predictable at night. We can run 2.2 comp trucks, or do a scale G6 type thing.
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Old 04-02-2012, 07:42 PM   #5
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Default Re: Night crawl!!

I'm not sure what exactly "2.2 comp trucks" or a "G6 Scale" is, but if a LNC and an XR10 (if I get it built) are allowed, I can add 2 to the ranks. Any ideas on where?
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Old 04-02-2012, 11:24 PM   #6
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Default Re: Night crawl!!

I have a pro4 destroyed wraith to diagnose and fix but the 2.2 seems to hold up to my stupid trigger finger. I'm in.
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Old 04-03-2012, 11:31 PM   #7
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Default Re: Night crawl!!

Im leaning toward a G6, at night. For those who don't know what a G6 is, it is a comp for scale trucks.....if you don't have one, get one...or three. Here are the basic rules that I have copy and pasted...we can change or modify them for our group if we like .


Pulled from RECON's site

What is the R.E.C.O.N. G6 Challenge?

The RECON G6 Challenge is an r/c 4x4 scale rally with several mandatory skills sections. The G6 will challenge the scale r/c drivers driving ability, winching skills and/or recovery skills, navigational prowess, and the rig durability.

The G6 is a cross between rally, European truck trials, and the KOH with a dash of Camel Trophy adventure.

What is the R.E.C.O.N. G6 Challenge format?

The G6 format is designed for maximum driving time and fun, but at the same time embraces the spirit of competition.

R.E.C.O.N. G6 Driver Guidelines:

Scale vehicle requirements:

1. Must be 1/10 scale electric car/truck with a scale chassis. (No 2.2 comp chassis with a scale body) A scale chassis could be a MSD or a RC4WD or an Axial SCX-10 chassis.

2. 1.9 or 1.55 wheels and tires ONLY! Tire may be name brand or knock offs, just as long as they resemble the real thing.

3. Vehicle must have at least 5 scale accessories. (I.e. jerry can, bed roll, cooler, shovel, winch, rock lights, ect.) This requirement may vary from G6 to G6 depending on what the event requires.

4. NO rear steer and NO dig. A vehicle may have 4x4 or 2x4 capabilities.

5. A vehicle must have a tow strap and winch points. (I.e. Bumper, D-rings, ect.)


R.E.C.O.N. G6 Stage Format:

When a driver starts a stage, he/she is competing against the clock. A driver must navigate thru the stage gates in the order they are numbered and between the gates, even if winching is required. A time penalty is given for hitting a gate or a boundary. A stage is completed when the driver crosses the finish line.

1. 2 to 4 driving stages with multiple mandatory skills sections in each stage.

2. Finishing order will be determined by the over all accumulative adjusted time of all the driving stages. For teams, all the times of the team drivers will be added together. Team drivers are all eligible for the overall award.

3. Time bonuses are earned by completing the mandatory skills sections cleanly. If a driver has to winch or hits a boundary or a gate marker, a time bonus will not be awarded and the driver still has to finish the bonus stage.

4. Stages can range in distance. Battery changes may be performed as needed on a stage. If a driver has only one battery and cannot complete the stage, the driver must leave the rig at the location on the stage while the battery is being charged. If the rig is removed from the stage then a DNF will be recorded and the max time given to that driver for the stage.

5 Once a stage has been started by the driver; the time will not stop until the driver has crossed the finish line. This includes repairs on course and in the pit. When the last driver to start a stage crosses the finish line, the stage is closed, if a driver is still on the stage when the stage closes, that driver will receive a DNF and given the max time for the stage.

6. No repairs or battery changes can be made during a skills challenge section. On course repairs can be made at the point of breakage and as long as the stage is still open. If a battery has to be replaced during a special section, than a 5 min penalty will be charged to the driver.

7. Drivers will start at specified intervals; if a driver catches up to a fellow driver, the driver that is being passed, must yield to the faster driver immediately. A driver cannot overtake another driver during a special skill section; the faster driver must wait at the start of the skills section until the slower driver exits said section.
.
8. There is no “Hand of God”. This means all recoveries must be done by using a winch. If the rig is underwater and the driver grabs the rig instead of using the penalty winch, that driver will be charged a 5 minute penalty. The G6 is designed for a driver to be a driver, not a boonie basher. If a driver does not have a winch and has to use the penalty winch; a 3 minute penalty will be charged to that driver.

9. No repairs can be made between stages. After a driver completes a stage, his/her vehicle will be impounded until the start of the next stage. A designated pit area will be provided to do all needed repairs before the next stage while the time is running.

10. The running order will be G6 specific. It may be luck of the draw or running order may be assigned by the last G6 times. Stage Buddy’s will be assigned in a similar manner.

A Stage buddy is a driver’s stage marshal. He or she will be on the stage with the driver marking time penalties or time bonus and if the driver does not have a winch, the stage buddy will use the penalty winch to recover or assist the driver’s vehicle. After the driver completes his stage, then the stage buddy and the driver switch roles. At no time will the stage buddy assist a driver with navigating the stage. A stage buddy is not a co-driver. G6 team drivers will not be a stage buddy for a team member. Team members may or may not be allowed to help navigate a fellow team driver. That will be deemed by the G6 event.

Time Penalties:

Hitting a gate marker will result in a 1:00 min time penalty.

Hitting any stage boundary will result in a 5 min. penalty.

Using the penalty winch will result in a 3 min penalty.

Time Bonuses:

Completing a time bonus section cleanly a driver will receive a 3 minute time bonus. If a driver has to winch, hits the boundary, or has to make a repair or battery change in the section, no time bonus will be awarded and any penalties will be charged.

Time bonus sections will have a specific color boundary and have a stage gate at the beginning and end of the section, but may involve more than two gates.

Stage Gates:

A stage will be marked with gates. The gates are used to define a stage and the color of the gate will define the intended direction of the gate. A gate consists of two flags; on yellow and one red. The red flag is always on the passenger side of the rig, unless other wise noted.

A rig must drive between the stage gates and all 4 tires must be inside the stage gates for progression, even if winching is required to successfully clear the gate. There is no straddling a stage gate to progress.

A stage gate can only be driven in the intended direction! A driver CANNOT drive thru a stage gate and then reverse back through it to continue on the stage.

A stage gate may also have special skill instructions attached to them. The driver and the stage buddy are responsible for making sure all special skills are performed for the stage.

Special Skill Sections:

A special skill section will have boundaries and be marked by a specific color.

A special skill section can be a task such as changing a tire and running the section using the spare tire or using a winch to perform a task. A special section can be driving in snow, ice, mud, water, and sand, up hill, down hill or in reverse.
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Last edited by BLKXJ 96; 04-04-2012 at 12:04 AM.
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Old 04-04-2012, 12:00 AM   #8
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Default Re: Night crawl!!

Sounds fun/interesting..... but I'm out. I dont have $500-1k to drop on another rig which needs to be completely decked out in the immediate timeframe.

Maybe I'll stop by to help score/heckle.
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Old 04-04-2012, 12:09 AM   #9
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Default Re: Night crawl!!

Step it up...


Like I said we can change it, Wraiths, truggys , 1.9 full blown scalers.

Last edited by BLKXJ 96; 04-04-2012 at 12:18 AM.
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Old 04-04-2012, 01:30 AM   #10
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Default Re: Night crawl!!

I could probably make some different links for my wraith to shorten the wheelbase and then.... ugh.... I dont even like thinking about it.... picking up a set of 1.9's to run so I'd have the same tires as everyone else so no real advantage there?

The 2.2 has me tapped out currently, im trying to get it back into a reliably mechanically sound condition so I dont bring any bad luck gremlins with me on the 15th.
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Old 04-04-2012, 04:02 AM   #11
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Default Re: Night crawl!!

I'm def in on this. Heard so much about much fun it from my crew out west! And you get to drive more than rock crawling comps, just not digging the water holes, but whatever we do is cool.
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Old 04-04-2012, 04:16 AM   #12
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Default

I know myself,and the guys I crawl with in the grand rapids area would be up for a night crawl. Were would U be holding it?


Sent from my iPhone using Tapatalk. Awesome

Last edited by madtinner; 04-04-2012 at 11:29 AM.
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Old 04-04-2012, 11:20 AM   #13
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Default Re: Night crawl!!

I'm in, gotta do a wraith or 2.2 class. I tried 1.9 and it's just not for me. Now I just need to get my wraith to last for more than 1 battery pack I think I may have it figured out and no I'm not changing the motor

Later,
Farmer
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Old 04-04-2012, 12:54 PM   #14
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Default Re: Night crawl!!

Does it involve aluminum housings? Or a welder?

Depending on when we hold this, I am in for the 2.2/Wraith class. Need to figure out if my truck is Wraith or 2.2 class, since it has a lot of Wraith parts on it.

I wasn't going to install lights, but now it looks like I better start looking for some.
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Old 04-04-2012, 02:57 PM   #15
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Default Re: Night crawl!!

If you do a Wraith class I'm in pending if I've got a set of reliable drive shafts by then.
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Old 04-04-2012, 05:04 PM   #16
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Default Re: Night crawl!!

I'm in with the wraith as well...sounds likea friggin blasty to me!
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Old 04-04-2012, 05:26 PM   #17
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Default Re: Night crawl!!

Quote:
Originally Posted by XJ Farmer View Post
I'm in, gotta do a wraith or 2.2 class. I tried 1.9 and it's just not for me. Now I just need to get my wraith to last for more than 1 battery pack I think I may have it figured out and no I'm not changing the motor

Later,
Farmer
what motor is in your wraiths?
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Old 04-04-2012, 06:03 PM   #18
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Default Re: Night crawl!!

We don't have to follow all the Recon rules, I would rather run Wraiths and and 2.2 truggys. However the 5 scale items and winching and tow straps and all the other shenanigans....that's happening. we could even do this during the day. We just need to pick a location.

Tires must be a scale tire.


Im thinking of running something like this.


Last edited by BLKXJ 96; 04-04-2012 at 06:27 PM.
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Old 04-04-2012, 08:56 PM   #19
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Default Re: Night crawl!!

Quote:
Originally Posted by BLKXJ 96 View Post
We don't have to follow all the Recon rules, I would rather run Wraiths and and 2.2 truggys. However the 5 scale items and winching and tow straps and all the other shenanigans....that's happening. we could even do this during the day. We just need to pick a location.

Tires must be a scale tire.


Im thinking of running something like this.

What about making this a mix of g6/ttc? I don't know just spit balling, either way I think gregs would be awesome! Maybe on the 15th we can set concrete plans for a date for this or this and ttc? I'm up for whatever!

Btw the truggy looks sick!
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Old 04-05-2012, 04:37 PM   #20
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Default Re: Night crawl!!

I would be in for a Wraith class for sure. I would prefer something that didn't involve needing to make it fully waterproof too, but I'm obviously not in charge. I'm in the process of building a track behind the house for the Slashes and Rustlers, but also making a "WraithCross" component to it. Should be fun.

I think if you are going to do it, be specific (even if you specifically say the rules aren't specific) about what goes and what doesn't. You could even do two classes. Run a 1.9 Scale class using the above rules for the scale guys (and the guys like me that are regretting selling their Honchos), and a 2.2 Open class. You could still run a 2.2 SCX, tube chassis, Wraith, whatever. More of an unlimited "run what you brung" type. That way both camps would be happy.
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