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07-26-2013, 04:50 PM | #1 |
Newbie Join Date: Jul 2013 Location: elmswell suffolk england
Posts: 4
| getting started with a cc01
Hello! I'm set on buying a cc01, modifying it with a blackfoot shell (ive got a spare blackfoot shell) and going trailing! Im lucky to have woods etc around me but I'm unsure on a few bits... I race 1/12th rc bangers and have been into rc for probably 20 years so I know whats what! my questions are will the kit wheels take the 1.9 tyres? how do you raise the body and what else would be worth doing? I like the detail of the Tamiya kit hence me choosing it! Any advice would be great! many thanks |
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07-26-2013, 11:45 PM | #2 |
Rock Crawler Join Date: May 2008 Location: At the corner of Bedlam and Squalor.
Posts: 712
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Hi. The wheels are 1.9, so that bit's easy. The body posts are fairly adjustable. Also easy. Other than that, the usual RC stuff applies -. Bearings are very vital, remove slop wherever possible, etc. Oh yeah, the stock motor will be way too fast. Grab a cheap 55t and you're golden.
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07-27-2013, 11:59 AM | #3 |
Newbie Join Date: Jul 2013 Location: elmswell suffolk england
Posts: 4
| Re: getting started with a cc01
Excellent! So the kit wheels will take the tyres I've seen advertised everywhere! I will also be looking to gain a bit of ground clearance. Are the alloy bits worth having? Any suggestion on which 55t motor is worth getting?
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07-27-2013, 02:31 PM | #4 |
Rock Crawler Join Date: May 2008 Location: At the corner of Bedlam and Squalor.
Posts: 712
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If you use a tire designed for a beadlock wheel, like something from rc4wd, it will be a bit tricky to glue to the stock wheels, but it is doable. The alloy bits that are worthwhile are the gpm steering kit and the Junfac links. Almost forgot: if you're mainly trailing, a cheap sealed can motor will do the trick. RC4WD has a line of motors priced at $10 each. Good to get going with and no big loss when they eventually wear out.
Last edited by monkeyracing; 07-27-2013 at 05:17 PM. |
07-28-2013, 02:09 AM | #5 |
Newbie Join Date: Jul 2013 Location: elmswell suffolk england
Posts: 4
| Re: getting started with a cc01
So can I get a set of different wheels then? Thanks for your help by the way!
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07-28-2013, 08:07 AM | #6 |
I wanna be Dave Join Date: Oct 2010 Location: Caldwell ID.
Posts: 4,328
| Re: getting started with a cc01
Yup any 1.9" wheel will work. I like to keep the tires right around 4" or so. Longer shocks will give you a mild lift, and raising the body will help clear those taller tires. If you plan on doing real rock crawling a gear reduction unit is recomended. Stock gearing is just not low enough. Trail running isfine with just a 55t motor.
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07-29-2013, 01:20 AM | #7 |
Newbie Join Date: Jul 2013 Location: elmswell suffolk england
Posts: 4
| Re: getting started with a cc01
I'm sure I've seen something about more articulation on the back axle using a touring car suspension arm or am I making this up? I've also heard about a shackle mod? What is this?
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07-29-2013, 10:53 PM | #8 |
Rock Crawler Join Date: May 2008 Location: At the corner of Bedlam and Squalor.
Posts: 712
| Re: getting started with a cc01
The extra articulation is gained by something called the "magic link" setup. It just adds a pivoting link to the top of the rear dampers to allow them to extend further. It's a great, simple modification. The only touring car based mod I know of is swapping in the TL01A front arms, but that's a bit complex to start with. Here's a link anyway, in case you're feeling brave. Cheers! |
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