Die-Laughing
RCC Addict

This thread will contain information regarding the...
NIRC 2012 TTC!!!
Note: This is just a rough draft for now. We can discuss TTC rules and such and work on a final draft over time. Your help is appreciated. I don't know what I'm doing.
If your not familiar with this, become familiar:
http://www.rccrawler.com/forum/scale-comp-rules/367585-2012-sorcca-scale-rules.html
Here are the TTC rules/info:
Top Truck Challenge event coverage:
-Hoping to get some good pictures & video this year!
-anyone that can take part in this sort of coverage it would be greatly appreciated.
-I'd like to compile pictures & video into a 2012 NIRC TTC event coverage thread after the event so, the more the better!
Prizes for Top Truck Challenge event
-1st place prize is the Custom NIRC Junkyard Build Truck, Thanks to NIRC!
-2nd place prize is a Dynamic Concepts K5 Blazer Wraith Body, Thanks to neillarson!
-3rd place prize is a GripFab Stainless Steel Drag Link & Tie Rod, Thanks to Die-Laughing!
-Special Bonus Prize! $20 OFF Gift Certificate for GripFab Machine Works Products!
The Bonus Prize will work as follows. After the TTC has been completed, I will start a thread named "Best of Show TTC Rig!" we will all vote for the coolest looking rig in the TTC and the rig with the most votes will win the Bonus prize!
Projected TTC courses & locations (in order):
Location for the following events:Busse
1. Mini Rubicon (20 gate course)(day 1)
A 100 foot long rock crawling course that will test your pro comp skills.
Location for the following events: Roselle
2. Truck Pull / Tonka Pull / Tug O' War (day 2)
A 30 foot flat dirt/clay pull with a truck pulling sled and/or a tug o' war.
3. Tank Trap (15 gate course) (day 2)
A long trail in the wood of mud, logs & hills with a water/mud hole at the end with logs that you must pop over.
Location for the following events:Foster
4. Obstacle Course (20 gate course) (day 3)
A criss-crossing array of water holes, cement slabs, hill climbs, mud, off camber rutted trails, heavy roots, etc. Very challenging.
5. Hill Climb (day 4)
A series of climbs traversing a hillside. Multiple ups and downs.
6. Mud Bog (5 gate course) (day 4)
An "S" curved mud bog that varies from 3" to 8" deep.
Vehicle requirements for Top Truck Challenge event
-Top Truck rigs will be required to have a minimum of 20 scale points and no more then 40 will be given. Each scale point will be equal to .5 seconds off of the total time of the day.
-Top Truck rigs will be required to meet the current rules for the specific class they are in.. either 1.9 (C2) or 2.2 (C3). You know what they are.
Vehicle classes for Top Truck Challenge event
-The classes for this years TTC will include both 1.9 and 2.2
-Each driver can compete in both classes.
-ONE truck allowed per class.
-You can not use the same truck for both classes.
Vehicle suggestions for Top Truck Challenge event
-Your vehicle will get wet and muddy, therefore it is highly suggested to be waterproof.
-It is suggested that the vehicle has a working winch, no buddy assistance will be allowed.
- This event will test the limits of the vehicles, therefore it is suggested to make the strongest vehicle possible.
- Mud is sticky, therefore it is suggested that wheel speed and torque be of high concern when preparing your vehicle.
-Be prepared to get wet, have fun, laugh and break some parts!
General overall points/scoring for Top Truck Challenge event
Points will be awarded for finishing position. It will also be awarded per event by how many people are in that class on that day. So if there are 10 people in one class, 1st place would be worth 10 points and 10th place would be worth 1 point. At the end of the series, a class champion will be awarded.
General scoring and course progress for Frame Twister, Obstacle Course and Tank Trap:
- Gates and boundaries if hit will be a 30 second penalty.
- If a course can not be completed the driver must call out to stop time, all gates left will be added to the time the vehicle was on the course, 1 gate left is equal to a 1 minute time penalty.
-winching, rear steer, dig and reverses are all allowed and are not penalized.
-winching must be off a fixed object or a rig, no assistance is allowed during the winching progress, nor is anyone allowed to be touching the line or hook when winching.
-Goal here is to plan out your run, and make it as fast as possible, winching IS allowed, but obvisouly can hurt your time. You must be anchored to a rock, tree, anything natural, or pre placed steak before the first person runs.
Example: If 3 gates are left = 180 seconds (3 minutes) + the driver stopped time at 120 seconds (2 minutes) they would have a total time of 300 seconds for that course.
- If the course was completed, then no penalty will be issued for non completed gates and the final score will be the time on course (unless a gate or boundary was hit).
General scoring and progress for Truck Pull, Hill Climb, Mud Bog and Mini Rubicon:
-When marking progress on course, 1 inch is equal to 2 seconds.
-When scored on the mud bog, hill climb and mini rubicon distance will be measured from the end of the prescribed finish line area and from the back of the farthest back tire from the end of the course.
-There will be a set time limit to make it, break it, or time out. You can back up as many times as you wish, but if you roll or need to touch the rig to unwedge it, your time is called and your distance is measured. (no winching, it's about the truck and driving skill, not dragging your junk through the track)
- If a boundary marker is hit on the Truck Pull, Mud Bog, Hill climb or Mini Rubicon, The vehicle will be stopped as will the time.
-The time on course will be added to the distance not traveled (measured by inches), the distance will be measured from the farthest back tire on the course to the finish line.
- If the course is completed, the time on course will be your score.
- Winching is not allowed.
- Reversing is not allowed.
Example: If the driver stops time after 5 seconds and there was 72 (144 seconds) inches left of the course their total would be 149 seconds for that course.
Out of bounds markers and Gates:
-Out of bounds markers (such as gates and rope line) will be used to show a course outline, in the event that one of these is hit a 30 second penalty will be given, this applies to the Frame Twister, Tank Trap and Rock Crawl only. If a rope line is tangled on a vehicle time can be stopped to untangle the line, the judge will therefore allow the vehicle to be picked up to untangle. The vehicle will then be replaced in a similar location on course by the judge. In the case of a gate a vehicle will have to be driven out of the obstacle and back to the course, time will not stop for any other reason then a tangled line. A gate may be straddled for progress of the course, but a 30 second penalty will be assessed.
General TTC Info:
-Driver start positions will be selected from a hat before each course..the driver start positions should be random for each course.
-Drivers are required to contribute parts to the junkyard build AND come in first place in order to win the first place prize.
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That's all for now.. Open to suggestions/changes to fit our needs better.
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