wings_of_fire
Quarry Creeper
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No idea. The feed rate was pretty good.
The machining program at 4:40 is something that can invite fatigue fracture in the ball screw material. A home machine shop owner should never use such cutting programs unless $ is never an issue.
The feed rate was pretty good.
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The machining program at 4:40 is something that can invite fatigue fracture in the ball screw material. A home machine shop owner should never use such cutting programs unless $ is never an issue.
The deep plunge and cut. I do that all the time on Krawlfreaks mill and have never had any problems besides him yelling at me to stop.![]()
Yes its obvious that he will yell...lol
Modern cnc machines are expensive on price and maintenance.
I had not realized the whole video was sped up because at some places he had 1x speed I guess and I though he was speeding up for cleaning and change over. The 4:40 machining process consist of fast circular movement and when a machine moves that fast changing direction, then the ball screw material faces higher compressive forces which can at some point over shoot its loading capacity and affect their molecular structure. These problems don`t show up immediately because they start slow and grow exponentially over time.
What would your tool path be for that area?
Those CNC machines are awsome 4 sure.
But personally i dont want to operate them, and thats proberly the reason i havent used my education as a machine worker mutch since i got it in 1987.
Getting old suck![]()
Tool path can be anything that is logical to the CAM software and the inputs by the cam programmer. The two main things are feed rate and depth of cut. It should not exceed the limitations of the machine and cutting tool.
There are other number of important things to look out for as well....
I understand how the tool path is generated. I use rhinocam to generate mine and and am slowly learning manual g code inputs. I was asking how you would do the pocketing shown at 4:40 since you disagree with how it is being done in the video.