if there was ever a sim perfect for VR that would be it Randy. graphics look good.
IMO Kart physics could be VERY hard to get right. there so unique in real life. ie the no suspension/flexing chassis metal/thick tires would be really hard to get to NOT feel like and arcade/ simcade.
not sure id spend money on a Kart only title though. never been that big of a fan. one of my current titles (cant remember) has 1 or 2.
That's my complaint about most kart games - they don't get the physics even close.
In real life karts are a complete ball of fun. They handling is telepathic and twitchy, but you can save them when they get loose. With the games I've tried the karts either handled like they were on rails or they were impossible to save when you lost the back end.
I am contemplating a new, larger monitor for sim racing as a gift for Christmas. Something like a 32" curved monitor or something along those lines.