Well since Three people voted to start this weekend and it was the weekend that I wanted to start, we'll start. I also want Rodney to be there as he was the one the asked me the nicest to start this series :mrgreen:
Anyways, lets meet at Daniel's Park at 9:00 am. map
Once we're all there will discuss the cost and how what we want to do. So bring some cash just in case.
Grizz if you want to come and need a ride let me know!
I have gates and clip board but do need a timer if someone could bring one please.
The rules will be followed as discussed in my earlier post, but in case you forgot here are what we will be following.
Points:
Reverse + 1 point
Rollover + 5 points
Gate, boundary + 10 points
Touch + 10 points
Bypass +5 and a 30 second time penalty
Reverse: Reversing is defined as at any time if any of the tires move the vehicle backward or spin in the reverse
direction, whether engaged or in freewheel and/or whether intentional or not.
Rollover: Points are assessed when a vehicle rolls over and does not right itself or can not be righted without touching. Winching is allowed without incurring a penalty. Once righted the vehicle must be driven back into position. All gates not already cleared are still live while on a gated course.
Gate: Failure to pass all 4 wheels through a gate or touching a gate with any part of the vehicle. Gate must be cleared in its intended direction. Winching through a gate is allowed. Once a gate is cleared that gate is dead.
Touch: Any contact made to the vehicle by any person during a run. If the touch is resulting in the vehicle being placed back on course the vehicle may not be placed any further forward than the most recent point of progress.
Winch: Winches may be used at any time along the course without penalty unless any part of the winch touches a gate. If that occurs a gate penalty will be assessed.
Time: A 5:00 minute (or 1 minute per gate) time limit can be applied per run, this is not required and will be at the discretion of those judging the courses.
Points for scale items I think should be as follows:
·Hard body (rigid construction, usually abs or polystyrene: essentially any body that is not lexan) -5
·Lexan bodies that are tubed underneath the lexan will also be considered hard body, but the fenders, front and rear bumpers, and roof and hood must be rigidly supported by the tube work. Basically all parts of the body must be supported and not be allowed to deflect in. IE Guido
·Tube beds: should be realistic representations made from metal -5
·Metal bumpers, rockslider -2 each ie -2 for front bumber -2 for rocksliders ect
·Metal exo cage -4
·Interior detail (must have at least driver & passenger seat, dashboard, & steering wheel) -4
·Offroad trailer (must be towed during entire event)-5
·Roof rack with large scale item (canoe or similar, item must be secured to rack with tie downs; no Velcro will be permitted.)-3
·Bed items with large scale item (quad, dirt bikes or similar, item must be secured with tie downs; no Velcro will be permitted.)-3
·Functional spare tire (will be the same size as being run on vehicle)-2
·Scale engine (i.e. Parma hemi)-2
·Functional Lights (Headlights / tail lights / roof / rollbar / crawling)-2
·Driver / Passenger figure (should be scale in size,) -2 point per person
·Frame mounted steering servo. -5
·Functioning winch -3
·Scale accessories (jerry cans, cooler, snatch straps, Pull pals etc {multiples of a particular item will only score once: for example if you have 2 jerry cans you will only score for 1 jerry can})-1 max of -5
·Custom built parts that are not part of the previous scale deductions. -5 max ie. custom one off frames, drop pitman arms, hand build scale items after -5 is reached in above section
I think the max scale deduction should be -30. I feel that those that do take the time and effort to make there rig more scale should be rewarded. I also think that items that are made should be rewarded over things that are just bought.
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Anyways, lets meet at Daniel's Park at 9:00 am. map
Once we're all there will discuss the cost and how what we want to do. So bring some cash just in case.
Grizz if you want to come and need a ride let me know!
I have gates and clip board but do need a timer if someone could bring one please.
The rules will be followed as discussed in my earlier post, but in case you forgot here are what we will be following.
Points:
Reverse + 1 point
Rollover + 5 points
Gate, boundary + 10 points
Touch + 10 points
Bypass +5 and a 30 second time penalty
Reverse: Reversing is defined as at any time if any of the tires move the vehicle backward or spin in the reverse
direction, whether engaged or in freewheel and/or whether intentional or not.
Rollover: Points are assessed when a vehicle rolls over and does not right itself or can not be righted without touching. Winching is allowed without incurring a penalty. Once righted the vehicle must be driven back into position. All gates not already cleared are still live while on a gated course.
Gate: Failure to pass all 4 wheels through a gate or touching a gate with any part of the vehicle. Gate must be cleared in its intended direction. Winching through a gate is allowed. Once a gate is cleared that gate is dead.
Touch: Any contact made to the vehicle by any person during a run. If the touch is resulting in the vehicle being placed back on course the vehicle may not be placed any further forward than the most recent point of progress.
Winch: Winches may be used at any time along the course without penalty unless any part of the winch touches a gate. If that occurs a gate penalty will be assessed.
Time: A 5:00 minute (or 1 minute per gate) time limit can be applied per run, this is not required and will be at the discretion of those judging the courses.
Points for scale items I think should be as follows:
·Hard body (rigid construction, usually abs or polystyrene: essentially any body that is not lexan) -5
·Lexan bodies that are tubed underneath the lexan will also be considered hard body, but the fenders, front and rear bumpers, and roof and hood must be rigidly supported by the tube work. Basically all parts of the body must be supported and not be allowed to deflect in. IE Guido
·Tube beds: should be realistic representations made from metal -5
·Metal bumpers, rockslider -2 each ie -2 for front bumber -2 for rocksliders ect
·Metal exo cage -4
·Interior detail (must have at least driver & passenger seat, dashboard, & steering wheel) -4
·Offroad trailer (must be towed during entire event)-5
·Roof rack with large scale item (canoe or similar, item must be secured to rack with tie downs; no Velcro will be permitted.)-3
·Bed items with large scale item (quad, dirt bikes or similar, item must be secured with tie downs; no Velcro will be permitted.)-3
·Functional spare tire (will be the same size as being run on vehicle)-2
·Scale engine (i.e. Parma hemi)-2
·Functional Lights (Headlights / tail lights / roof / rollbar / crawling)-2
·Driver / Passenger figure (should be scale in size,) -2 point per person
·Frame mounted steering servo. -5
·Functioning winch -3
·Scale accessories (jerry cans, cooler, snatch straps, Pull pals etc {multiples of a particular item will only score once: for example if you have 2 jerry cans you will only score for 1 jerry can})-1 max of -5
·Custom built parts that are not part of the previous scale deductions. -5 max ie. custom one off frames, drop pitman arms, hand build scale items after -5 is reached in above section
I think the max scale deduction should be -30. I feel that those that do take the time and effort to make there rig more scale should be rewarded. I also think that items that are made should be rewarded over things that are just bought.
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