boosted4lyf
I wanna be Dave
Agreed. The only reason it was given was because he wouldn't let me NOT give it to him.
So, do you guys apply the penalties accrued on the last 5 gates to the score course as well? Do you have to complete all 5 gates to get the bonuses? Can a driver stop whenever he wants?
You can stop anytime you're not falling thru the air about to hit a marker. IE you should be stopped and stable. Today I got to within about 1/32" of brushing a bonus marker when I stopped and quit. For grins I then continued unofficially and made it. :evil: No guts, no glory.
You can stop anytime you're not falling thru the air about to hit a marker. IE you should be stopped and stable.
keep the crybabies satisfied
Not in comps where 1.7.2 is in use.As soon as you touch the car is would be a reposition back to the last gate.
I assume you are referring to the "optional" 20 point bypass rules (even thought 7.2.2 now shows something else). As it has been said here before, most major comps in this country do NOT abide by that "optional" rule. I cant even think of a local club in this state that uses that rule....Not in comps where 7.2.2 is in use.
I assume you are referring to the "optional" 20 point bypass rules (even thought 7.2.2 now shows something else). As it has been said here before, most major comps in this country do NOT abide by that "optional" rule. I cant even think of a local club in this state that uses that rule....
If you guys setup a course locally and are not able to pass the first gate, you really need to work on your course building skills.
Exactly, leave an out for every gate and the 20 point carry rule is not needed.
You're exactly right. Problem is courses are built by volunteers with varying degrees of experience and judgement. Not everyone gets it right. Some have the best of intentions, but never get it right.
The operative phrase is "Damn, I was sure we could make that."
Yes, seems like the rules have been rewritten very lately.I assume you are referring to the "optional" 20 point bypass rules (even thought 7.2.2 now shows something else).
That's one of the problems, yes.Problem is courses are built by volunteers with varying degrees of experience and judgement. Not everyone gets it right.
How do you lay a course to be passable for rookies yet challenging for highly experienced champs?
How do you lay a course to be passable for rookies yet challenging for highly experienced champs?
Experienced people attending should review the courses and make the necessary adjustments.