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Thread: Aluminum Bronco

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Old 05-29-2009, 02:03 AM   #21
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Thanks.

The cool part of the build-off i entered with this thing is the fact that there aren't that many rules.
I'll add some more unconventional details without turning it into a ''whacky racer'' because it will also be my 1.9 scalecomp rig.
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Old 06-09-2009, 10:09 AM   #22
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I found out the reduced Stompers are a bit too much to keep this thing narrow,low and fast.
They will be replaced by these.(or maybe a slightly bigger tire)
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A couple of people asked me if i could show a picture of the HPI Bronco body and the reduced Stompers...
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Old 06-13-2009, 04:43 PM   #23
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Low.


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Old 06-15-2009, 02:38 PM   #24
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No noticable bumpsteer with a chassis this low.
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The blower was too fragile and parts are really hard to come by these days(after all a nuke here and there does tend to mess up regular life quite a bit)so it's back to the good old ram-air.Armored ofcourse.
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To keep the heatsignature as low as possible the wheels are covered in flat white.
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Template for the floorpan.
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Old 06-16-2009, 12:01 PM   #25
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Floor and central rollbar.
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The biggest CB-antenna (8.5 inches tall) money can buy to make sure i'm one step ahead of ''the Bronze''.

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Old 06-18-2009, 12:01 PM   #26
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It's starting to look like a car.

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Old 06-19-2009, 10:44 AM   #27
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Body and rear axle are in the right position.
(Still have to ''z'' the chassis behind the rear axle.)

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Old 07-12-2009, 11:38 AM   #28
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I've determined the final heigth of the cage.

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Not sure on final design of the cage,it'll come to me during the build.
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Old 07-12-2009, 08:11 PM   #29
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Glad to see that this one is coming along. I still think that the paint cool! Might need to break up some of the white in the wheels though. They tend to stand out a little to much. Just a suggestion.

Keep it up!
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Old 07-13-2009, 07:01 AM   #30
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Thanks,Cruiserkb.

You're right about the white but it's just a pre-shade,like this...
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It's a trick i use(d) alot in static model building.
Now i get a natural chipping and weathering effect during the build.
Afterwords i lightly dust it with the color of my choice and all the white and dirt built up in all the little nooks and crannies gives a more natural appearence.
You can pre-shade with sandyellow and flatblack too.
Then you do a washing and a weathering/drybrushing to really make it look good.
Because of the same reason i already painted most of the body.

Another detail this thing really needs.
A carcrushing bullbar.(mock-up)
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Old 07-14-2009, 12:20 AM   #31
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Quote:
Originally Posted by 4wd4ws View Post
Thanks.

It's not really my idea so feel free to use it.
This kind of camouflage was already used in WW1 and the Coldwar i just gave it a 21st century look.

its called razzle dazzle camo

http://www.core77.com/blog/object_cu...flage_3677.asp
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Old 07-14-2009, 01:49 AM   #32
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Yes,that's one of the patterns i had in mind.



My paint is based on this particular pattern used by the British BerlinBrigade during the Coldwar.



Another historic urban camo pattern.
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Old 07-21-2009, 10:29 AM   #33
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Firewall is in place and the cage is starting to take shape.

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Old 07-21-2009, 11:00 AM   #34
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im really confused about this whole lets paint everything white bit.
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Old 07-21-2009, 12:12 PM   #35
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It's just a pre-shade. (check out the static modelling sites>military,SF)

Shading is one of many weathering techniques to give your model more depth and to make it look dusty and used.
It gives your model character.

Everything will be lightly covered in camo and the white will still be visible and make it look like the truck has been driven on dusty urban roads.
After i've lightly sprayed on the camo i'll give it a drybrushing to lighten the centers of big surfaces and the highrising edges.

Extreme cold (nuclear winter) and pulvarized concrete (destroyed buildings) give this really fine white/grey dust.
I want to capture that specific look.
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Old 07-21-2009, 12:29 PM   #36
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ok well when its done i bet i will understand, carryon.
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Old 07-21-2009, 12:36 PM   #37
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Quote:
Originally Posted by 4wd4ws View Post
It's just a pre-shade. (check out the static modelling sites>military,SF)

Shading is one of many weathering techniques to give your model more depth and to make it look dusty and used.
It gives your model character.

Everything will be lightly covered in camo and the white will still be visible and make it look like the truck has been driven on dusty urban roads.
After i've lightly sprayed on the camo i'll give it a drybrushing to lighten the centers of big surfaces and the highrising edges.

Extreme cold (nuclear winter) and pulvarized concrete (destroyed buildings) give this really fine white/grey dust.
I want to capture that specific look.
Why not just actually drive it on a dusty road? Or is this just going to be a static model?
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Old 07-21-2009, 01:32 PM   #38
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I knew someone would ask that question.

This rig is for a build-off i entered so it has to have a certain look right from the start.If i would drive it on a road here it would look muddy...not good for the effect i want to create.
It will make sense when it's finished.


After the build-off it will get natural weathering as a 1.9 scalecomp rig,no queens/statics on my shelves.
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Old 07-21-2009, 01:33 PM   #39
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Quote:
Originally Posted by andrwplsn View Post
ok well when its done i bet i will understand, carryon.
Yessir!
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Old 07-23-2009, 12:52 PM   #40
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Rear (gun)fire wall.
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Antenna on the side.
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