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Thread: Rules/regs

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Old 09-07-2012, 12:55 PM   #21
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Default Re: Rules/regs

2 1.9 rigs: 1 is a shelf queen, gets polished more than my knob! The other is a Honcho shafty with no dig or rear steer.
1 2.2 rig: no rear steer but has dig. can be disabled it's decided to be illegal.

Doc, nice place to start on the rules! Thanks for your efforts.
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Old 09-07-2012, 01:58 PM   #22
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Default Re: Rules/regs

that is my next question, how many rig do we have that are or can run out side of any regs anywhere? maybe we could start a illegal class LOL. wait, maybe that would be rock racer?
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Old 09-07-2012, 03:16 PM   #23
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Default Re: Rules/regs

What about 1.55s?
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Old 09-07-2012, 05:47 PM   #24
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1.55 "grocery getter" class: no dig, no rear steer, no moa, no magic fu fu dust to help you down the trail...

1.9 "shade tree mechanic" class: no rear steer, no moa, but dig allowed...

2.2 "run whatcha brung" class: if it has 4 wheels, it qualifies!

too simplistic???
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Old 09-07-2012, 05:56 PM   #25
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Default Re: Rules/regs

Quote:
Originally Posted by KSCrawler View Post
1.55 "grocery getter" class: no dig, no rear steer, no moa, no magic fu fu dust to help you down the trail...

1.9 "shade tree mechanic" class: no rear steer, no moa, but dig allowed...

2.2 "run whatcha brung" class: if it has 4 wheels, it qualifies!

too simplistic???
I can dig it!

Doc, that was a different kind of 'wow'. With all of the details required for points and the definitions for the classes at the bottom is what I was wowing.

Last edited by Hotrodblder; 09-07-2012 at 06:01 PM.
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Old 09-07-2012, 09:01 PM   #26
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Quote:
Originally Posted by KSCrawler View Post
1.55 "grocery getter" class: no dig, no rear steer, no moa, no magic fu fu dust to help you down the trail...
What aboutta winch? Those help ya down the trail too...
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Old 09-07-2012, 09:33 PM   #27
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Quote:
Originally Posted by KSCrawler View Post
1.55 "grocery getter" class: no dig, no rear steer, no moa, no magic fu fu dust to help you down the trail...

1.9 "shade tree mechanic" class: no rear steer, no moa, but dig allowed...

2.2 "run whatcha brung" class: if it has 4 wheels, it qualifies!

too simplistic???
I like it. However the 55 is still 1.9......

Last edited by Docwolf; 09-07-2012 at 10:05 PM.
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Old 09-07-2012, 10:05 PM   #28
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Default Re: Rules/regs

I honestly dislike the G6 rules. Having scale accessories mandatory takes the fun out of personalization out of a scaler. I like how the Scale 4x4 rules more because of getting points for having accessories. It shouldn't be required to have any accessory. That is purely up to the driver. MOA, real world = no bueno. Take a look at engineering failures and would you really want a engine down in the water and mud your axle gets in? Rules can be altered some but I would boycott a G6 event, it's like a prison for a scale truck. I feel starting with the scale 4x4 rules is a good start. We could make it 1.9, 2.2, and odd balls classes.
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Old 09-07-2012, 10:15 PM   #29
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Quote:
Originally Posted by DJSCX10 View Post
"Having scale accessories mandatory takes the fun out of personalization out of a scaler." "It shouldn't be required to have any accessory. That is purely up to the driver." "...it's like a prison for a scale truck"

I agree, what if you don't want a bunch of random jargon or "flair" on your rig? I personally think that alot of people over-do it, and end up with a crappy, cluttered looking hoopty of a rig. It may get points and drive OK, but I've never had a roof rack on any 1:1 4x4 I've owned. Let alone 7 other random (and tentatively unnecessary) items...

In my 1:1 adventures, I wasn't after packing the most "stuff" into my rig just to look cool... So why reward points for thinking the opposite?
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Old 09-08-2012, 01:59 AM   #30
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Default Re: Rules/regs

I like KScrawlers proposition, Not sure how many 1.5ers we have around here, i would like to get a set but cash is low.
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Old 09-08-2012, 05:53 AM   #31
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I need to find a set of 1.9s for my Wraith before I get home.
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Old 09-08-2012, 06:17 AM   #32
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The whole river runners crew is 1.9......
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Old 09-08-2012, 07:51 AM   #33
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Default Re: Rules/regs

Quote:
Originally Posted by KSCrawler View Post
1.55 "grocery getter" class: no dig, no rear steer, no moa, no magic fu fu dust to help you down the trail...

1.9 "shade tree mechanic" class: no rear steer, no moa, but dig allowed...

2.2 "run whatcha brung" class: if it has 4 wheels, it qualifies!

too simplistic???


For now this seems perfect.
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Old 09-08-2012, 12:16 PM   #34
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Ah crap... I'm the only guy running 1.55"?
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Old 09-08-2012, 04:36 PM   #35
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Quote:
Originally Posted by grob23 View Post
Ah crap... I'm the only guy running 1.55"?
You win your class
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Old 09-08-2012, 04:39 PM   #36
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Quote:
Originally Posted by wwmkwood View Post
You win your class
I'd be ok with that! But if there'll be nobody else running 1.55s, I'd be willing to throw on some 1.9's to compete... Dang, and I just traded off my 1.9 wheels!
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Old 09-08-2012, 06:44 PM   #37
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I might have a set or two collecting dust, just need to figure out what box they're in out in the barn!
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Old 09-08-2012, 08:21 PM   #38
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Quote:
Originally Posted by grob23 View Post
I'd be ok with that! But if there'll be nobody else running 1.55s, I'd be willing to throw on some 1.9's to compete... Dang, and I just traded off my 1.9 wheels!
The River Runners have 3- 1.9......and 2- 1.5 trucks.
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Old 09-09-2012, 07:23 PM   #39
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Default Re: Rules/regs

I like the idea of 1.55, 1.9, and 2.2 classes. Just nothin about g6 rules wanting you to have accessories haha.
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Old 09-09-2012, 08:36 PM   #40
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Dig units belong in 2.2 class
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